Postingan

Show HN: Celeste game installs as ELF binary (42kB) on ESP32/breezybox [video] https://ift.tt/cws5eKd

Show HN: Celeste game installs as ELF binary (42kB) on ESP32/breezybox [video] https://www.youtube.com/watch?v=nufOQWBmwpk February 21, 2026 at 12:26AM

Show HN: Flask Is My Go-To Web Framework https://ift.tt/6YPXHDe

Show HN: Flask Is My Go-To Web Framework https://ift.tt/HTJWArj February 20, 2026 at 06:41PM

Show HN: Hi.new – DMs for agents (open-source) https://ift.tt/IWZRBK8

Show HN: Hi.new – DMs for agents (open-source) https://www.hi.new/ February 20, 2026 at 04:20AM

Show HN: Astroworld – A universal N-body gravity engine in Python https://ift.tt/fYAbJ3v

Show HN: Astroworld – A universal N-body gravity engine in Python I’ve been working on a modular N-body simulator in Python called Astroworld. It started as a Solar System visualizer, but I recently refactored it into a general-purpose engine that decouples physical laws from planetary data.Technical Highlights:Symplectic Integration: Uses a Velocity Verlet integrator to maintain long-term energy conservation ($\Delta E/E \approx 10^{-8}$ in stable systems).Agnostic Architecture: It can ingest any system via orbital elements (Keplerian) or state vectors. I've used it to validate the stability of ultra-compact systems like TRAPPIST-1 and long-period perturbations like the Planet 9 hypothesis.Validation: Includes 90+ physical tests, including Mercury’s relativistic precession using Schwarzschild metric corrections.The Planet 9 Experiment:I ran a 10k-year simulation to track the differential signal in the argument of perihelion ($\omega$) for TNOs like Sedna. The result ($\approx 0.00...

Show HN: PostForge – A PostScript interpreter written in Python https://ift.tt/cfo2Pyv

Show HN: PostForge – A PostScript interpreter written in Python Hi HN, I built a PostScript interpreter from scratch in Python. PostForge implements the full PostScript Level 2 specification — operators, graphics model, font system, save/restore VM, the works. It reads .ps and .eps files and outputs PNG, PDF, SVG, or renders to an interactive Qt window. Why build this? GhostScript is the only real game in town for PostScript interpretation, and it's a 35-year-old C codebase. I wanted something where you could actually read the code, step through execution, and understand what's happening. PostForge is modular and approachable — each operator category lives in its own file, the type system is clean, and there's an interactive prompt where you can poke at the interpreter state. Some technical highlights: - Full Level 2 compliance with selected Level 3 features - PDF output with Type 1 font reconstruction/subsetting and TrueType/CID embedding - ICC color management (sRGB, CMYK...

Show HN: Trust Protocols for Anthropic/OpenAI/Gemini https://ift.tt/zR0FVvl

Show HN: Trust Protocols for Anthropic/OpenAI/Gemini Much of my work right now involves complex, long-running, multi-agentic teams of agents. I kept running into the same problem: “How do I keep these guys in line?” Rules weren’t cutting it, and we needed a scalable, agentic-native STANDARD I could count on. There wasn’t one. So I built one. Here are two open-source protocols that extend A2A, granting AI agents behavioral contracts and runtime integrity monitoring: - Agent Alignment Protocol (AAP): What an agent can do / has done. - Agent Integrity Protocol (AIP): What an agent is thinking about doing / is allowed to do. The problem: AI agents make autonomous decisions but have no standard way to declare what they're allowed to do, prove they're doing it, or detect when they've drifted. Observability tools tell you what happened. These protocols tell you whether what happened was okay. Here's a concrete example. Say you have an agent who handles customer support tickets...