Show HN: HORenderer3: A C++ software renderer implementing OpenGL 3.3 pipeline https://ift.tt/HvOZE4w

Show HN: HORenderer3: A C++ software renderer implementing OpenGL 3.3 pipeline Hi everyone, I wanted to share a personal project I've been working on: a GL-like 3D software renderer inspired by the OpenGL 3.3 Core Specification. The main goal was to better understand GPU behavior and rendering pipelines by building a virtual GPU layer entirely in software. This includes VRAM-backed resource handling, pipeline state management, and shader execution flow. The project also exposes an OpenGL-style API and driver layer based on the official OpenGL Registry headers, allowing rendering code to be written in a way that closely resembles OpenGL usage. I'd really appreciate any feedback. https://ift.tt/7RMuEK3 January 18, 2026 at 12:34AM

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